In this section


 

Packing for a Trip

Learning Objective
Students learn to find patterns and commonalities.

Materials

  • None

Setup

  1. Two players in a group are selected to be leaders for
    the first game and quietly decide on a common feature
    or category of something they will pack to go on a trip.
    Examples might be: “things that are red” or “things made
    of wood” or “things to eat” etc.
  2. The first leader starts the game by saying:
    “I am going on a trip and I will pack an apple and a tomato.”
  3. The second leader says:
    “I am going on a trip and I will pack a fire truck and a stop sign.”
  4. The leaders ask the group who else wants to go on the trip and what will the person pack. They select a volunteer.
  5. The volunteer begins by saying, “I want to go on the trip and I will pack a towel and my sunglasses.
    That person is told that he hasn’t packed properly for the trip.
  6. Another volunteer begins by saying, “I want to go on the trip and I will pack a raspberry and a Cardinal’s baseball cap.
    That person is told that she is ready for the trip.
  7. The game continues until everyone figures out the common element across all the things being packed.

Other common elements might include
Words with doubled letters (eggs, rattles, Humvees, etc.)
Words naming animals you would find in Africa
Words beginning with the same letter/words ending with the same letter

Variations

I’m going on a trip and I will visit:
State capitals
National capitals
States that border each other
States that border the ocean

I’m going on a trip back in time and I will expect to meet:
Presidents
Signers of the Declaration of Independence
Literary characters
Leaders of the civil rights movement

View PDF

< Free August Downloads

Up Next:  Find out about our Program Design Publications.

[foundations]